Bide

Normal Type
Physical

User waits for two turns, then hits back for twice the damage it took.

Move Stats

Power
Accuracy
PP
10
Priority
1
Generation
Generation I
Target
User

Effect

User waits for two turns. On the second turn, the user inflicts twice the damage it accumulated on the last Pokémon to hit it. Damage inflicted is typeless. This move cannot be selected by sleep talk.

Flavor Text

Move descriptions from different games

Gold Silver

"Waits 2-3 turns & hits back double."

Crystal

"Waits 2-3 turns & hits back double."

Ruby Sapphire

"Endures attack for 2 turns to retaliate double."

Emerald

"Endures attack for 2 turns to retaliate double."

Firered Leafgreen

"The user endures attacks for two turns, then strikes back double."

Diamond Pearl

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

Platinum

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

Heartgold Soulsilver

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

Black White

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

Black 2 White 2

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

X Y

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

Omega Ruby Alpha Sapphire

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

Sun Moon

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

Ultra Sun Ultra Moon

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

Lets Go Pikachu Lets Go Eevee

"The user endures attacks for two turns, then strikes back to cause double the damage taken."

Sword Shield

"This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered."

Additional Information

Status Effect
None
Category
Damage
00000

Effect Changes

How the move effect evolved over game versions

Changed in Diamond Pearl
Previous Effect:

Lasts either two or three turns.

Previous Short Effect:

Contest Information

Contest Type
Tough
Super Contest Effect
Available

Contest Effect

Detailed effect when used in contests

Effect Description

Prevents jamming for the rest of this turn.

Flavor Text

"Can avoid being startled by others."

Appeal
1
0

Super Contest Effect

Detailed effect when used in super contests

Flavor Text

"Earns double the score on the final performance."

Appeal
2