Prevents the target from leaving battle.
The target cannot switch out normally. Ignores accuracy and evasion modifiers. This effect ends when the user leaves the field. The target may still escape by using baton pass, u turn, or a shed shell. Both the user and the target pass on this effect with baton pass.
Move descriptions from different games
"Blocks the foe’s way to prevent escape."
"Blocks the foe’s way to prevent escape."
"The user blocks the foe’s way with arms spread wide to prevent escape."
"The user blocks the foe’s way with arms spread wide to prevent escape. "
"The user blocks the foe’s way with arms spread wide to prevent escape. "
"The user blocks the foe’s way with arms spread wide to prevent escape. "
"The user blocks the target’s way with arms spread wide to prevent escape."
"The user blocks the target’s way with arms spread wide to prevent escape."
"The user blocks the target’s way with arms spread wide to prevent escape."
"The user blocks the target’s way with arms spread wide to prevent escape."
"The user blocks the target’s way with arms spread wide to prevent escape."
"The user blocks the target’s way with arms spread wide to prevent escape."
"The user blocks the target’s way with arms spread wide to prevent escape."
"The user blocks the target’s way with arms spread wide to prevent escape."
"The user blocks the target's way with arms spread wide to prevent escape."
"The user blocks the target's way with arms spread wide to prevent the target from fleeing."
Detailed effect when used in contests
Attempts to make all following Pokémon nervous (and thus unable to appeal).
"Makes all Pokémon after the user nervous."
Detailed effect when used in super contests
"Prevents the Voltage from going up in the same turn."