User takes 1/3 the damage inflicted in recoil. Has a $effect_chance% chance to paralyze the target.
Inflicts regular damage. User takes 1/3 the damage it inflicts in recoil. Has a $effect_chance% chance to paralyze the target.
Move descriptions from different games
"A life-risking tackle that slightly hurts the user."
"A life-risking tackle that slightly hurts the user."
"The user throws an electrified tackle. It hurts the user a little."
"The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well."
"The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well."
"The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well."
"The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis."
"The user electrifies itself, then charges. It causes considerable damage to the user and may leave the target with paralysis."
"The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis."
"The user electrifies itself, then charges. This also damages the user quite a lot. This may leave the target with paralysis."
"The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis."
"The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis."
"The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis."
"The user electrifies itself and charges the target. This also damages the user quite a lot. This attack may leave the target with paralysis."
Move combinations that work well together in contests
Detailed effect when used in contests
If the user is jammed this turn after using this move, it will receive twice as many jam points.
"After this move, the user is more easily startled."
Detailed effect when used in super contests
"Earn +3 if the Pokémon that just went hit max Voltage."