User receives 1/3 the damage inflicted in recoil.
Inflicts regular damage. User takes 1/3 the damage it inflicts in recoil.
Move descriptions from different games
"A tackle that also hurts the user."
"A tackle that also hurts the user."
"A life-risking tackle that also hurts the user."
"A life-risking tackle that also hurts the user."
"A reckless, life- risking tackle that also hurts the user a little."
"A reckless, life- risking tackle. It also damages the user by a fairly large amount, however."
"A reckless, life- risking tackle. It also damages the user by a fairly large amount, however."
"A reckless, life- risking tackle. It also damages the user by a fairly large amount, however."
"A reckless, life-risking tackle. It also damages the user by a fairly large amount, however."
"A reckless, life-risking tackle. It also damages the user by a fairly large amount, however."
"A reckless, life-risking tackle. This also damages the user quite a lot."
"A reckless, life-risking tackle. This also damages the user quite a lot."
"A reckless, life-risking tackle. This also damages the user quite a lot."
"A reckless, life-risking tackle. This also damages the user quite a lot."
"A reckless, life-risking tackle. This also damages the user quite a lot."
"A reckless, life-risking tackle in which the user rushes the target. This also damages the user quite a lot."
"A reckless, life-risking tackle in which the user rushes the target. This also damages the user."
"A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot."
How move stats changed over generations
Move combinations that work well together in contests
Detailed effect when used in contests
If the user is jammed this turn after using this move, it will receive twice as many jam points.
"After this move, the user is more easily startled."
Detailed effect when used in super contests
"Earn +15 if all the Pokémon choose the same Judge."