User and target both faint after three turns.
Every Pokémon is given a counter that starts at 3 and decreases by 1 at the end of every turn, including this one. When a Pokémon’s counter reaches zero, that Pokémon faints. A Pokémon that leaves the field will lose its counter; its replacement does not inherit the effect, and other Pokémon’s counters remain. This effect is passed on by baton pass. This move cannot be copied by mirror move.
Move descriptions from different games
"Both user and foe faint in 3 turns."
"Both user and foe faint in 3 turns."
"Any POKéMON hearing this song faints in 3 turns."
"Any POKéMON hearing this song faints in 3 turns."
"Any battler that hears this faints in three turns unless it switches."
"Any Pokémon that hears this song faints in three turns unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
"Any Pokémon that hears this song faints in three turns, unless it switches out of battle."
How move stats changed over generations
Move combinations that work well together in contests
Detailed effect when used in contests
Attempts to jam all Pokémon that have appealed this turn for half their appeal points (minimum 1).
"Badly startles all Pokémon that made good appeals."
Detailed effect when used in super contests
"Lowers the Voltage of all Judges by one each."