Pursuit

Dark Type
Physical

Has double power against, and can hit, Pokémon attempting to switch out.

Move Stats

Power
40
Accuracy
100%
PP
20
Priority
0
Generation
Generation Ii
Target
Selected Pokemon

Effect

Inflicts regular damage. If the target attempts to switch out this turn before the user acts, this move hits the target before it leaves and has double power. This effect can still hit a Pokémon that switches out when it has a substitute up or when an ally has used follow me.

Flavor Text

Move descriptions from different games

Gold Silver

"Heavily strikes switching POKéMON."

Crystal

"Heavily strikes switching POKéMON."

Ruby Sapphire

"Inflicts bad damage if used on a foe switching out."

Emerald

"Inflicts bad damage if used on a foe switching out."

Firered Leafgreen

"An attack move that works especially well on a foe that is switching out."

Diamond Pearl

"An attack move that inflicts double damage if used on a foe that is switching out of battle."

Platinum

"An attack move that inflicts double damage if used on a foe that is switching out of battle."

Heartgold Soulsilver

"An attack move that inflicts double damage if used on a foe that is switching out of battle."

Black White

"An attack move that inflicts double damage if used on a target that is switching out of battle."

Black 2 White 2

"An attack move that inflicts double damage if used on a target that is switching out of battle."

X Y

"An attack move that inflicts double damage if used on a target that is switching out of battle."

Omega Ruby Alpha Sapphire

"An attack move that inflicts double damage if used on a target that is switching out of battle."

Sun Moon

"The power of this attack move is doubled if it’s used on a target that’s switching out of battle."

Ultra Sun Ultra Moon

"The power of this attack move is doubled if it’s used on a target that’s switching out of battle."

Lets Go Pikachu Lets Go Eevee

"The power of this attack move is doubled if it’s used on a target that’s switching out of battle."

Sword Shield

"This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered."

Additional Information

Status Effect
None
Category
Damage
00000

Contest Information

Contest Type
Smart
Super Contest Effect
Available

Contest Effect

Detailed effect when used in contests

Effect Description

Attempts to jam all Pokémon that have appealed this turn for half their appeal points (minimum 1).

Flavor Text

"Badly startles all Pokémon that made good appeals."

Appeal
2
Jam
1

Super Contest Effect

Detailed effect when used in super contests

Flavor Text

"Earn +3 if two Pokémon raise the Voltage in a row."

Appeal
1