Stockpile

Normal Type
Status

Stores energy up to three times for use with Spit Up and Swallow.

Move Stats

Power
Accuracy
PP
20
Priority
0
Generation
Generation Iii
Target
User

Effect

Raises the user’s Defense and Special Defense by one stage each. Stores energy for use with spit up and swallow. Up to three levels of energy can be stored, and all are lost if the user leaves the field. Energy is still stored even if the stat boosts cannot be applied. If the user uses baton pass, the stat boosts are passed as normal, but the stored energy is not.

Flavor Text

Move descriptions from different games

Ruby Sapphire

"Charges up power for up to 3 turns."

Emerald

"Charges up power for up to 3 turns."

Firered Leafgreen

"The user charges up power for use later. It can be used three times."

Diamond Pearl

"The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times."

Platinum

"The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times."

Heartgold Soulsilver

"The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times."

Black White

"The user charges up power and raises both its Defense and Sp. Def. The move can be used three times."

Black 2 White 2

"The user charges up power and raises both its Defense and Sp. Def. The move can be used three times."

X Y

"The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times."

Omega Ruby Alpha Sapphire

"The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times."

Sun Moon

"The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times."

Ultra Sun Ultra Moon

"The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times."

Lets Go Pikachu Lets Go Eevee

"The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times."

Sword Shield

"The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times."

Legends Arceus

"The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times."

Scarlet Violet

"The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times."

Stat Changes

Defense
+1
Special Defense
+1

Additional Information

Status Effect
None
Category
Unique
00000

Past Values

How move stats changed over generations

Diamond Pearl
PP
1020

Effect Changes

How the move effect evolved over game versions

Changed in Diamond Pearl
Previous Effect:

Does not raise Defense or Special Defense.

Previous Short Effect:

Contest Combinations

Move combinations that work well together in contests

Use Before
Spit Up
Swallow

Contest Information

Contest Type
Tough
Super Contest Effect
Available

Contest Effect

Detailed effect when used in contests

Effect Description

Prevents the next jam on this turn.

Flavor Text

"Can avoid being startled by others once."

Appeal
2
0

Super Contest Effect

Detailed effect when used in super contests

Flavor Text

"Earn double the score in the next turn."

0