Power doubles if user is burned, paralyzed, or poisoned.
Inflicts regular damage. If the user is burned, paralyzed, or poisoned, this move has double power.
Move descriptions from different games
"Boosts ATTACK when burned, paralyzed, or poisoned."
"Boosts ATTACK when burned, paralyzed, or poisoned."
"An attack that is boosted if user is burned, poisoned, or paralyzed."
"An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn."
"An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn."
"An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn."
"An attack move that doubles its power if the user is poisoned, burned, or has paralysis."
"An attack move that doubles its power if the user is poisoned, burned, or has paralysis."
"An attack move that doubles its power if the user is poisoned, burned, or has paralysis."
"An attack move that doubles its power if the user is poisoned, burned, or has paralysis."
"This attack move doubles its power if the user is poisoned, burned, or paralyzed."
"This attack move doubles its power if the user is poisoned, burned, or paralyzed."
"This attack move doubles its power if the user is poisoned, burned, or paralyzed."
"This attack move doubles its power if the user is poisoned, burned, or paralyzed."
"This attack move doubles its power if the user is poisoned, burned, or paralyzed."
"This move's power is doubled if the user is poisoned, burned, or paralyzed."
Detailed effect when used in contests
If user appeals last this turn, earns six points instead of two.
"The appeal works great if performed last."
Detailed effect when used in super contests
"Earns double the score on the final performance."