Lowers the target’s HP to equal the user’s.
Inflicts exactly enough damage to lower the target’s HP to equal the user’s. If the target’s HP is not higher than the user’s, this move has no effect. Type immunity applies, but other type effects are ignored. This effect counts as damage for moves that respond to damage.
Move descriptions from different games
"Gains power if the user’s HP is lower than the foe’s HP."
"Gains power if the user’s HP is lower than the foe’s HP."
"Gains power the fewer HP the user has compared with the foe."
"An attack move that cuts down the foe’s HP to equal the user’s HP. "
"An attack move that cuts down the foe’s HP to equal the user’s HP. "
"An attack move that cuts down the foe’s HP to equal the user’s HP. "
"An attack move that cuts down the target’s HP to equal the user’s HP."
"An attack move that cuts down the target’s HP to equal the user’s HP."
"An attack move that cuts down the target’s HP to equal the user’s HP."
"An attack move that cuts down the target’s HP to equal the user’s HP."
"This attack move cuts down the target’s HP to equal the user’s HP."
"This attack move cuts down the target’s HP to equal the user’s HP."
"This attack move cuts down the target’s HP to equal the user’s HP."
"This attack move cuts down the target’s HP to equal the user’s HP."
"This attack move cuts down the target's HP to equal the user's HP."
"The user inflicts damage by cutting down the target's HP to roughly equal the user's HP."
Move combinations that work well together in contests
Detailed effect when used in contests
If user appeals last this turn, earns six points instead of two.
"The appeal works great if performed last."
Detailed effect when used in super contests
"Earns double the score on the final performance."