Heal Block

Psychic Type
Status

Prevents target from restoring its HP for five turns.

Move Stats

Power
Accuracy
100%
PP
15
Priority
0
Generation
Generation Iv
Target
All Opponents

Effect

For the next five turns, the target may not use any moves that only restore HP, and move effects that heal the target are disabled. Moves that steal HP may still be used, but will only inflict damage and not heal the target.

Flavor Text

Move descriptions from different games

Diamond Pearl

"The user prevents the foe from using any HP-recovery moves for five turns. "

Platinum

"The user prevents the foe from using any HP-recovery moves for five turns. "

Heartgold Soulsilver

"The user prevents the foe from using any HP-recovery moves for five turns. "

Black White

"For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP."

Black 2 White 2

"For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP."

X Y

"For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP."

Omega Ruby Alpha Sapphire

"For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP."

Sun Moon

"For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP."

Ultra Sun Ultra Moon

"For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP."

Lets Go Pikachu Lets Go Eevee

"For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP."

Sword Shield

"This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered."

Additional Information

Status Effect
Heal Block
Category
Ailment
0000
Max Turns
5
Min Turns
5
0

Contest Information

Contest Type
Cute
Super Contest Effect
Available

Super Contest Effect

Detailed effect when used in super contests

Flavor Text

"Prevents the Voltage from going up in the same turn."

Appeal
2