Raises user’s Defense by one stage.
Raises user’s Defense by one stage. After this move is used, the power of ice ball and rollout are doubled until the user leaves the field.
Move descriptions from different games
"Heightens the user's DEFENSE."
"Heightens the user's DEFENSE."
"Curls up to conceal weak spots and raise DEFENSE."
"Curls up to conceal weak spots and raise DEFENSE."
"The user curls up to conceal weak spots and raise its DEFENSE stat."
"The user curls up to conceal weak spots and raise its Defense stat. "
"The user curls up to conceal weak spots and raise its Defense stat. "
"The user curls up to conceal weak spots and raise its Defense stat. "
"The user curls up to conceal weak spots and raise its Defense stat."
"The user curls up to conceal weak spots and raise its Defense stat."
"The user curls up to conceal weak spots and raise its Defense stat."
"The user curls up to conceal weak spots and raise its Defense stat."
"The user curls up to conceal weak spots and raise its Defense stat."
"The user curls up to conceal weak spots and raise its Defense stat."
"The user curls up to conceal weak spots and raise its Defense stat."
"The user curls up to conceal weak spots and raise its Defense stat."
"The user curls up to conceal weak spots and raise its Defense stat."
"The user curls up and boosts its Defense stat."
Move combinations that work well together in contests
Detailed effect when used in contests
Prevents the next jam on this turn.
"Can avoid being startled by others once."
Detailed effect when used in super contests
"Prevents the Voltage from going up in the same turn."