聚气

Normal Type
Status

Increases the user’s chance to score a critical hit.

Move Stats

Power
Accuracy
PP
30
Priority
0
Generation
Generation I
Target
User

Effect

User’s critical hit rate is two levels higher until it leaves the field. If the user has already used focus energy since entering the field, this move will fail. This effect is passed on by baton pass.

Flavor Text

Move descriptions from different games

Gold Silver

"Raises the criti­ cal hit ratio."

Crystal

"Raises the criti­ cal hit ratio."

Ruby Sapphire

"Focuses power to raise the critical-hit ratio."

Emerald

"Focuses power to raise the critical-hit ratio."

Firered Leafgreen

"The user takes a deep breath and focuses to raise its critical-hit ratio."

Diamond Pearl

"The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks."

Platinum

"The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks."

Heartgold Soulsilver

"The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks."

Black White

"The user takes a deep breath and focuses so that critical hits land more easily."

Black 2 White 2

"The user takes a deep breath and focuses so that critical hits land more easily."

X Y

"The user takes a deep breath and focuses so that critical hits land more easily."

Omega Ruby Alpha Sapphire

"The user takes a deep breath and focuses so that critical hits land more easily."

Sun Moon

"The user takes a deep breath and focuses so that critical hits land more easily."

Ultra Sun Ultra Moon

"The user takes a deep breath and focuses so that critical hits land more easily."

Lets Go Pikachu Lets Go Eevee

"The user takes a deep breath and focuses so that critical hits land more easily."

Sword Shield

"The user takes a deep breath and focuses so that critical hits land more easily."

Legends Arceus

"The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits."

Scarlet Violet

"The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits."

Additional Information

Status Effect
None
Category
Unique
00000

Contest Combinations

Move combinations that work well together in contests

Use Before
Karate Chop
Mega Punch
Mega Kick
Headbutt
Take Down
Double Edge
Triple Kick
Bone Rush
Dynamic Punch
Cross Chop
Focus Punch
Brick Break
Arm Thrust
Sky Uppercut
Super Contest - Use Before
Night Slash

Contest Information

Contest Type
Cool
Super Contest Effect
Available

Contest Effect

Detailed effect when used in contests

Effect Description

Attempts to jam all Pokémon that have appealed this turn.

Flavor Text

"Badly startles those that have made appeals."

Appeal
1
Jam
3

Super Contest Effect

Detailed effect when used in super contests

Flavor Text

"Earn double the score in the next turn."

0