Prevents the target from fleeing and inflicts damage for 2-5 turns.
Inflicts regular damage. For the next 2–5 turns, the target cannot leave the field and is damaged for 1/16 its max HP at the end of each turn. The user continues to use other moves during this time. If the user leaves the field, this effect ends. Has a 3/8 chance each to hit 2 or 3 times, and a 1/8 chance each to hit 4 or 5 times. Averages to 3 hits per use. rapid spin cancels this effect.
Move descriptions from different games
"Traps the foe for 2-5 turns."
"Traps the foe for 2-5 turns."
"Traps and squeezes the foe for 2 to 5 turns."
"Traps and squeezes the foe for 2 to 5 turns."
"The foe is clamped and squeezed by the user’s shell for two to five turns."
"The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns."
"The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns."
"The foe is clamped and squeezed by the user’s very thick and sturdy shell for two to five turns."
"The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns."
"The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns."
"The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns."
"The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns."
"The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns."
"The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns."
"The target is clamped and squeezed by the user’s very thick and sturdy shell for four to five turns."
"This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered."
How move stats changed over generations
Move combinations that work well together in contests
Detailed effect when used in contests
Prevents the Applause Meter from rising for the rest of the turn.
"Temporarily stops the crowd from getting excited."
Detailed effect when used in super contests
"A basic performance using a move known by the Pokémon."