Changes the user’s type to a random type either resistant or immune to the last move used against it.
Changes the user’s type to a type either resistant or immune to the last damaging move that hit it. The new type is selected at random and cannot be a type the user already is. If there is no eligible new type, this move will fail.
Move descriptions from different games
"The user's type is made resistant."
"The user's type is made resistant."
"Makes the user resistant to the last attack’s type."
"Makes the user resistant to the last attack’s type."
"The user changes type to make itself resistant to the last attack it took."
"The user changes its type to make itself resistant to the type of the attack it last took."
"The user changes its type to make itself resistant to the type of the attack it last took."
"The user changes its type to make itself resistant to the type of the attack it last took."
"The user changes its type to make itself resistant to the type of the attack the opponent used last."
"The user changes its type to make itself resistant to the type of the attack the opponent used last."
"The user changes its type to make itself resistant to the type of the attack the opponent used last."
"The user changes its type to make itself resistant to the type of the attack the opponent used last."
"The user changes its type to make itself resistant to the type of the attack the opponent used last."
"The user changes its type to make itself resistant to the type of the attack the opponent used last."
"The user changes its type to make itself resistant to the type of the attack the opponent used last."
"The user changes its type to make itself resistant to the type of the attack the target used last."
"The user changes its type to make itself resistant to the type of the attack the target used last."
"The user changes its type to make itself resistant to the type of the move the target used last."
Detailed effect when used in contests
If the last Pokémon’s appeal is the same type as this move, user earns six points instead of two.
"Works well if it’s the same type as the one before."
Detailed effect when used in super contests
"Earn +3 if the Pokémon gets the lowest score."