迁怒

Normal Type
Physical

Power increases as happiness decreases, up to a maximum of 102.

Move Stats

Power
Accuracy
100%
PP
20
Priority
0
Generation
Generation Ii
Target
Selected Pokemon

Effect

Inflicts regular damage. Power increases inversely with happiness, given by `(255 - happiness) * 2 / 5`, to a maximum of 102. Power bottoms out at 1.

Flavor Text

Move descriptions from different games

Gold Silver

"An attack based on lack of loyalty."

Crystal

"An attack based on lack of loyalty."

Ruby Sapphire

"An attack that is stronger if the TRAINER is disliked."

Emerald

"An attack that is stronger if the TRAINER is disliked."

Firered Leafgreen

"This attack move grows more powerful the less the user likes its TRAINER."

Diamond Pearl

"A full-power attack that grows more powerful the less the user likes its Trainer."

Platinum

"A full-power attack that grows more powerful the less the user likes its Trainer."

Heartgold Soulsilver

"A full-power attack that grows more powerful the less the user likes its Trainer."

Black White

"A full-power attack that grows more powerful the less the user likes its Trainer."

Black 2 White 2

"A full-power attack that grows more powerful the less the user likes its Trainer."

X Y

"A full-power attack that grows more powerful the less the user likes its Trainer."

Omega Ruby Alpha Sapphire

"A full-power attack that grows more powerful the less the user likes its Trainer."

Sun Moon

"This full-power attack grows more powerful the less the user likes its Trainer."

Ultra Sun Ultra Moon

"This full-power attack grows more powerful the less the user likes its Trainer."

Lets Go Pikachu Lets Go Eevee

"This full-power attack grows more powerful the less the user likes its Trainer."

Sword Shield

"This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered."

Additional Information

Status Effect
None
Category
Damage
00000

Contest Information

Contest Type
Cute
Super Contest Effect
Available

Contest Effect

Detailed effect when used in contests

Effect Description

Always adds a point to the applause meter, regardless of whether the move matches the contest, and can likewise gain the applause bonus.

Flavor Text

"An appeal that excites the audience in any contest."

Appeal
1
0

Super Contest Effect

Detailed effect when used in super contests

Flavor Text

"Earn +2 if the Pokémon performs last in the turn."

Appeal
2