If the user misses, it takes half the damage it would have inflicted in recoil.
Inflicts regular damage. If this move misses, is blocked by protect or detect, or has no effect, the user takes damage equal to half of its max HP rounded down. This move cannot be used while gravity is in effect.
Move descriptions from different games
"May miss, damaging the user."
"May miss, damaging the user."
"A strong jumping kick. May miss and hurt the kicker."
"A strong jumping kick. May miss and hurt the kicker."
"The user jumps up high, then kicks. If it misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."
"This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered."
How move stats changed over generations
How the move effect evolved over game versions
If this move misses, the user takes 1 point of damage in recoil.
If this move misses, the user takes damage equal to half of its max HP rounded down.
Move combinations that work well together in contests
Detailed effect when used in contests
If the user is jammed this turn after using this move, it will receive twice as many jam points.
"After this move, the user is more easily startled."
Detailed effect when used in super contests
"A basic performance using a move known by the Pokémon."