Power raises when the user has lower Speed, up to a maximum of 150.
Inflicts regular damage. Power increases with the target’s current Speed compared to the user, given by `1 + 25 * target Speed / user Speed`, capped at 150.
Move descriptions from different games
"The user tackles the foe with a high-speed spin. The slower the user, the greater the damage."
"The user tackles the foe with a high-speed spin. The slower the user, the greater the damage."
"The user tackles the foe with a high-speed spin. The slower the user, the greater the damage."
"The user tackles the target with a high-speed spin. The slower the user, the greater the damage."
"The user tackles the target with a high-speed spin. The slower the user, the greater the damage."
"The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power."
"The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power."
"The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power."
"The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power."
"The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power."
"The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move’s power."
"The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power."
"The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power."
Detailed effect when used in super contests
"Earns double the score on the final performance."