Prevents the target from scoring critical hits for five turns.
For five turns, opposing Pokémon cannot score critical hits.
Move descriptions from different games
"The user chants an incantation toward the sky, preventing the foe from landing critical hits."
"The user chants an incantation toward the sky, preventing the foe from landing critical hits."
"The user chants an incantation toward the sky, preventing the foe from landing critical hits."
"The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits."
"The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits."
"The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits."
"The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits."
"The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns."
"The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns."
"The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns."
"This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered."
Detailed effect when used in super contests
"Prevents the Voltage from going up in the same turn."