Has an increased chance for a critical hit.
Inflicts regular damage. User’s critical hit rate is one level higher when using this move.
Move descriptions from different games
"The user calls out its underlings to pummel the target. Critical hits land more easily."
"The user calls out its underlings to pummel the foe. It has a high critical-hit ratio."
"The user calls out its underlings to pummel the foe. It has a high critical-hit ratio."
"The user calls out its underlings to pummel the foe. It has a high critical-hit ratio."
"The user calls out its underlings to pummel the target. Critical hits land more easily."
"The user calls out its underlings to pummel the target. Critical hits land more easily."
"The user calls out its underlings to pummel the target. Critical hits land more easily."
"The user calls out its underlings to pummel the target. Critical hits land more easily."
"The user calls out its underlings to pummel the target. Critical hits land more easily."
"The user calls out its underlings to pummel the target. Critical hits land more easily."
"The user calls out its underlings to pummel the target. Critical hits land more easily."
"The user calls out its underlings to pummel the target. Critical hits land more easily."
"The user calls out its underlings to pummel the target. This move has a heightened chance of landing a critical hit."
Detailed effect when used in super contests
"Earn +2 if the Judge’s Voltage goes up."