User receives 1/4 the damage it inflicts in recoil.
Inflicts regular damage. User takes 1/4 the damage it inflicts in recoil.
Move descriptions from different games
"An attack that al so hurts the user."
"An attack that al so hurts the user."
"A reckless body slam that also hurts the user."
"A reckless body slam that also hurts the user."
"A reckless, full- body throw attack that also hurts the user a little."
"The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly."
"The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly."
"The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly."
"The user grabs the target and recklessly dives for the ground. It also hurts the user slightly."
"The user grabs the target and recklessly dives for the ground. It also hurts the user slightly."
"The user grabs the target and recklessly dives for the ground. This also damages the user a little."
"The user grabs the target and recklessly dives for the ground. This also damages the user a little."
"The user grabs the target and recklessly dives for the ground. This also damages the user a little."
"The user grabs the target and recklessly dives for the ground. This also damages the user a little."
"The user grabs the target and recklessly dives for the ground. This also damages the user a little."
"The user grabs the target and recklessly dives for the ground. This also damages the user a little."
How move stats changed over generations
Move combinations that work well together in contests
Detailed effect when used in contests
If the user is jammed this turn after using this move, it will receive twice as many jam points.
"After this move, the user is more easily startled."
Detailed effect when used in super contests
"A basic performance using a move known by the Pokémon."