Hits every turn for 2-3 turns, then confuses the user.
Inflicts regular damage. User is forced to attack with this move for 2–3 turns,selected at random. After the last hit, the user becomes confused. safeguard does not protect against the confusion from this move.
Move descriptions from different games
"Works 2-3 turns and confuses user."
"Works 2-3 turns and confuses user."
"A rampage of 2 to 3 turns that confuses the user."
"A rampage of 2 to 3 turns that confuses the user."
"The user attacks with petals for two to three turns, then gets confused."
"The user attacks by scattering petals for two to three turns. The user then becomes confused."
"The user attacks by scattering petals for two to three turns. The user then becomes confused."
"The user attacks by scattering petals for two to three turns. The user then becomes confused."
"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."
"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."
"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."
"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."
"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."
"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."
"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."
"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."
"The user attacks the target by scattering petals, then becomes fixated on using this move."
"The user attacks the target by scattering petals for two to three turns. The user then becomes confused."
How move stats changed over generations
Move combinations that work well together in contests
Detailed effect when used in contests
Attempts to jam the other Pokémon. The user cannot make an appeal on the next turn, but it cannot be jammed either.
"Jams the others, and misses one turn of appeals."
Detailed effect when used in super contests
"Earn a higher score the later the Pokémon performs."