Hits once for every conscious Pokémon the trainer has.
Inflicts typeless regular damage. Every Pokémon in the user’s party, excepting those that have fainted or have a major status effect, attacks the target. Calculated stats are ignored; the base stats for the target and assorted attackers are used instead. The random factor in the damage formula is not used. dark Pokémon still get STAB. This effect breaks through wonder guard.
Move descriptions from different games
"Party POKéMON join in the attack. "
"Party POKéMON join in the attack. "
"Summons party POKéMON to join in the attack."
"Summons party POKéMON to join in the attack."
"All party POKéMON join in the attack. The more allies, the more damage."
"The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage."
"The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage."
"The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
"The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks."
How move stats changed over generations
How the move effect evolved over game versions
Determines damage using each participant’s base Attack and the opponent’s base Defense in place of calculated stats.
Detailed effect when used in contests
Attempts to jam all Pokémon that have appealed this turn for half their appeal points (minimum 1).
"Badly startles all Pokémon that made good appeals."
Detailed effect when used in super contests
"Allows performance of the same move twice in a row."