Jump Kick

Fighting Type
Physical

If the user misses, it takes half the damage it would have inflicted in recoil.

Move Stats

Power
100
Accuracy
95%
PP
10
Priority
0
Generation
Generation I
Target
Selected Pokemon

Effect

Inflicts regular damage. If this move misses, is blocked by protect or detect, or has no effect, the user takes damage equal to half of its max HP rounded down. This move cannot be used while gravity is in effect.

Flavor Text

Move descriptions from different games

Gold Silver

"May miss, damaging the user."

Crystal

"May miss, damaging the user."

Ruby Sapphire

"A strong jumping kick. May miss and hurt the kicker."

Emerald

"A strong jumping kick. May miss and hurt the kicker."

Firered Leafgreen

"The user jumps up high, then kicks. If it misses, the user hurts itself."

Diamond Pearl

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

Platinum

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

Heartgold Soulsilver

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

Black White

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

Black 2 White 2

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

X Y

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

Omega Ruby Alpha Sapphire

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

Sun Moon

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

Ultra Sun Ultra Moon

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

Lets Go Pikachu Lets Go Eevee

"The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself."

Sword Shield

"This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered."

Additional Information

Status Effect
None
Category
Damage
00000

Past Values

How move stats changed over generations

Diamond Pearl
Power
70100
Black White
Power
85100
PP
2510

Effect Changes

How the move effect evolved over game versions

Changed in Gold Silver
Previous Effect:

If this move misses, the user takes 1 point of damage in recoil.

Previous Short Effect:

Changed in Black White
Previous Effect:

If this move misses, the user takes damage equal to half of its max HP rounded down.

Previous Short Effect:

Contest Combinations

Move combinations that work well together in contests

Use After
Mind Reader

Contest Information

Contest Type
Cool
Super Contest Effect
Available

Contest Effect

Detailed effect when used in contests

Effect Description

If the user is jammed this turn after using this move, it will receive twice as many jam points.

Flavor Text

"After this move, the user is more easily startled."

Appeal
6
0

Super Contest Effect

Detailed effect when used in super contests

Flavor Text

"A basic performance using a move known by the Pokémon."

Appeal
3