User receives 1/4 the damage it inflicts in recoil.
Inflicts regular damage. User takes 1/4 the damage it inflicts in recoil.
Move descriptions from different games
"A tackle that also hurts the user."
"A tackle that also hurts the user."
"A reckless charge attack that also hurts the user."
"A reckless charge attack that also hurts the user."
"A reckless, full- body charge attack that also hurts the user a little."
"A reckless, full-body charge attack for slamming into the foe. It also damages the user a little."
"A reckless, full-body charge attack for slamming into the foe. It also damages the user a little."
"A reckless, full-body charge attack for slamming into the foe. It also damages the user a little."
"A reckless, full-body charge attack for slamming into the target. It also damages the user a little."
"A reckless, full-body charge attack for slamming into the target. It also damages the user a little."
"A reckless, full-body charge attack for slamming into the target. This also damages the user a little."
"A reckless, full-body charge attack for slamming into the target. This also damages the user a little."
"A reckless, full-body charge attack for slamming into the target. This also damages the user a little."
"A reckless, full-body charge attack for slamming into the target. This also damages the user a little."
"A reckless, full-body charge attack for slamming into the target. This also damages the user a little."
"A reckless, full-body charge attack for slamming into the target. This also damages the user a little."
"A reckless, full-body charge attack for slamming into the target. This also damages the user a little."
"A reckless full-body charge attack for slamming into the target. This also damages the user a little."
Move combinations that work well together in contests
Detailed effect when used in contests
If the user is jammed this turn after using this move, it will receive twice as many jam points.
"After this move, the user is more easily startled."
Detailed effect when used in super contests
"A basic performance using a move known by the Pokémon."