Rage

Normal Type
Physical

If the user is hit after using this move, its Attack rises by one stage.

Move Stats

Power
20
Accuracy
100%
PP
20
Priority
0
Generation
Generation I
Target
Selected Pokemon

Effect

Inflicts regular damage. Every time the user is hit after it uses this move but before its next action, its Attack raises by one stage.

Flavor Text

Move descriptions from different games

Gold Silver

"Raises ATTACK if the user is hit."

Crystal

"Raises ATTACK if the user is hit."

Ruby Sapphire

"Raises the user’s ATTACK every time it is hit."

Emerald

"Raises the user’s ATTACK every time it is hit."

Firered Leafgreen

"An attack that becomes stronger each time the user is hit in battle."

Diamond Pearl

"While this move is in use, it gains attack power each time the user is hit in battle. "

Platinum

"While this move is in use, it gains attack power each time the user is hit in battle. "

Heartgold Soulsilver

"While this move is in use, it gains attack power each time the user is hit in battle. "

Black White

"As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle."

Black 2 White 2

"As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle."

X Y

"As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle."

Omega Ruby Alpha Sapphire

"As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle."

Sun Moon

"As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle."

Ultra Sun Ultra Moon

"As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle."

Lets Go Pikachu Lets Go Eevee

"As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle."

Sword Shield

"This move can’t be used. It’s recommended that this move is forgotten. Once forgotten, this move can’t be remembered."

Additional Information

Status Effect
None
Category
Damage
00000

Effect Changes

How the move effect evolved over game versions

Changed in Gold Silver
Previous Effect:

Locks the user into this move. Due to a bug, if this move misses, its accuracy drops to 1/256 as long as the user is still locked in.

Previous Short Effect:

Contest Combinations

Move combinations that work well together in contests

Use Before
Thrash
Leer
Scary Face

Contest Information

Contest Type
Cool
Super Contest Effect
Available

Contest Effect

Detailed effect when used in contests

Effect Description

Repeated use does not incur a penalty.

Flavor Text

"Can be repeatedly used without boring the judge."

Appeal
3
0

Super Contest Effect

Detailed effect when used in super contests

Flavor Text

"Earn double the score in the next turn."

0