Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness.
Detailed item effects and usage
Used in battle : Attempts to catch a wild Pokémon, using a catch rate of 1×. Whenever the caught Pokémon’s happiness increases, it increases by one extra point. If used in a trainer battle, nothing happens and the ball is lost.
Tries to catch a wild Pokémon. Caught Pokémon start with 200 happiness.
Tente de capturer un Pokémon sauvage. Le Pokémon capturé commence avec un bonheur de 200.
Item descriptions from different games and languages
"A cozy BALL that makes POKéMON more friendly."
"A cozy BALL that makes POKéMON more friendly."
"A comfortable BALL that makes a captured wild POKéMON quickly grow friendly."
"A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly."
"A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly."
"A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly."
"A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly."
"A comfortable Poké Ball that makes a caught wild Pokémon quickly grow friendly."
"A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught."
"A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught."
"A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught."
"A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught."
"A particularly comfortable Poké Ball that makes a wild Pokémon quickly grow friendlier after being caught."
Item indices in different games
Complete API data for this item